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Bioshock 2 stanley kill or save3/20/2023 ![]() ![]() ![]() ![]() This is a particular step where Bioshock 2 improved upon its predecessor, sure one of the biggest moral choices was do I kill a little girl for the power, or do I save them to be the hero and rest my own moral responsibility much like the previous game. Even the games ending, which initially seemed like a major step of morality is nothing more than a choice either made through your actions or by a singular decision. Sure, it was a great choice and truly showed if you were man or monster but the moral choices never really extended beyond this very point. The original Bioshock is what I consider an appetizer to a greater theme, from my experience with the game morality only ever acted as a small idea, it was a simple one step approach focused strictly on whether or not you would let a little girl die for power. The Bioshock franchise asks you to look at what you are going to do at certain moments, it holds a mirror up to you and asks do I see a man or do I see a monster? These moments for moral choice are not things that sit front and centre in the games but at the right moment they ask you the tough questions, the thing is what choice do you make? What is your moral code? The thing with this idea is how no two people share the same moral code, where I may see the world in one way and make a decision based upon my own code, another may make a completely different choice. One of the strongest themes, or ideas explored through the stories weaved into these games is the idea of morality, morality is simply the choices we make and how we look at things, how we are forced to make the tough choices and live to a certain code. Bioshock is certainly an interesting franchise, the stories stem into incredibly deep areas and discuss many interesting themes. ![]()
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